Jocelyn Smith

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Collaborative design: technology constraints and developer buy-in

An Agile scrum team that had been focused primarily on foundation work started working on porting one screen as part of a project with no scope for extra re-working. The current screen did not communicate the functionality provided. The challenge was to create a usable UI without changing any of the tightly coupled backend.

I worked with QA to quickly identify the key purpose of the UI. Then I created a layout structure to clearly communicate the available functionality, and lead design session with the scrum team to fill in the details. When unforeseen implementation challenges arose, I changed the structure to facilitate fast implementation without losing the integrity of the new design.

The result was a usable, quickly implementable UI update, and team buy-in.


Whiteboarding, Team design session, Rapid iteration, Visio